Dialogue Option Node

A Dialogue Node defines a series of options presented to the player within the Dialogue Sequence. The Dialogue Sequence will branch off each option, making it one of the key components of the branching dialogue system.

They are individually associated with a character which can be used to enhance the displayed Dialogue Options.

dialogue-option-node

They have the following characteristics:

Character

The character associated with the Dialogue Option Node. These are stored in the Character Store and determine the available characters that can be used to select against.

Text

The text of the Dialogue Option. For example, something that the player says to a character.

Tip

The text input supports Godot BBCode which can be used to enhance the look of your displayed dialogue.