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Dialogue Node
A Dialogue Node defines a passage of dialogue for a character within the Dialogue Sequence. It is associated with a character which can be used to enhance the displayed dialogue.
They have the following characteristics:
Character
The character associated with the Dialogue Node. These are stored in the Character Store and determine the available characters that can be used to select against.
Text
The text of the Dialogue. For example, something that the character says.
TipThe text input supports Godot BBCode which can be used to enhance the look of your displayed dialogue.